Troubleshooting
Fixes for recipes that don't show, tiers that don't start and heads that render wrong.
-
Recipe not showing / not rolling
- File path must be
data/<namespace>/recipes/drill_core/*.json. "type"must be exactly"create_mininglaser:drill_core"."tier"must match the tier's id (from your tier JSON file name or"id"field).- Check logs on
/reloadfor JSON or registry errors.
- File path must be
-
Tier not activating
- Make sure the core item in your tier JSON (
core_item) exists and is the item you insert. - Ensure
min_rpmis reachable by your Create network.
- Make sure the core item in your tier JSON (
-
Head model not rendering
head_partialmust point to an existing block model JSON inassets/<namespace>/models/block/...- If you inherit, verify
"parent": "create_mininglaser:block/laser_head_t1". - Texture paths must exist under
assets/<namespace>/textures/block/.
-
Texture looks scrambled
- Use the same UV layout as the base. Keep your texture 64×64 to match the base head unless you replicated all UVs.
