Oathbound Relics
A dark fantasy progression mod built on burden, sacrifice, and forbidden power.
At a Glance
Oathbound Relics is a dark fantasy progression mod built around burden, sacrifice, forbidden power, exploration, attunement, and dangerous late-game power.
The mod is built around one central rule:
Power is never free.
Most relics are not crafted. They are found in themed loot sources. A smaller set of progression items are forged through specific recipes. The strongest weapons and relic tiers are tied to Branded Progress, rare loot, boss trophies, forging, and late-game attunement.
This page reflects the current 1.8.0 NeoForge progression, including repeatable acquisition routes for Dormant Titan's Remnants and the fourth Sin Weapon, Wrath: Ruinwake.
Core Progression
START
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v
Obtain / receive the Oathbound Relic
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v
Become Branded
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v
Explore themed structures for relics and rare progression items
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+--> Find combat and survival relics
+--> Find Oblivion Stones
+--> Find Tablets and other late components
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Hunt major creatures for Dormant Titan's Remnants
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+--> Wither, Ender Dragon, Elder Guardian, Warden
+--> Phantoms and Shulkers
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Craft ring line and other progression tools
Gold Ring -> Cyan Ring -> Nebula Ring
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Farm End progression materials
Aredrite + Void Ashes
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Craft idols, armor, and late-game components
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Raise Branded Progress through active play
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Unlock Sin Weapons, advanced relic thresholds, and Remnant Apex powerThe Oathbound Relic
The Oathbound Relic is the center of the mod.
What it does
- Brands the player
- Unlocks Oathbound progression
- Applies the core curse package
- Grants blessings for enduring the burden
- Gates stronger relics, higher Remnant stages, and Sin Weapons
Important notes
- The Oathbound Relic is not normal structure loot
- It may be granted on first join if that config is enabled
- It is intended to feel like a covenant item, not random treasure
Branded Progress
Some of the mod's strongest rewards depend on Branded Progress.
Current direction
- Branded Progress is tied to active play, not passive idling
- Movement, combat, mining, survival, and actual play beneath the Oath are what matter
- Standing still or going AFK is not intended to meaningfully satisfy the burden
- The current high threshold used by multiple end-game systems is 99.5% attunement
What uses Branded Progress
- Sin Weapon activation
- Titan's Remnant Apex access
- Brandkeeper's Mercy
- Other high-tier Oathbound systems
Branded Time Checker
The Branded Time Checker is a general attunement tool. It shows:
- Current Branded Progress
- Current attunement ratio
- Whether the bearer meets the current high threshold
It is crafted shapelessly from:
Book + Gold Ring -> Branded Time CheckerOathbound Codex
The Oathbound Codex is the in-game Patchouli guide for the mod.
It is crafted shapelessly from:
Book + Oblivion Stone -> Oathbound CodexThe Codex includes the Remnant upgrade path, Dormant Remnant acquisition routes, materials, relics, Sin Weapons, and the Rite of Severance.
Loot Philosophy
The mod does not use one giant random relic pool.
Instead, relics are placed in themed loot sources so players can learn where to search for different kinds of power.
Loot rules
- Most relics are loot-only
- Rings are one of the main crafted progression lines
- Oblivion Stones are rare and valuable
- Sin Tablets are loot-only
- Idols are crafted
- Finished Sin Weapons are not normal structure loot
- Dormant Titan's Remnants now have dedicated boss, creature, and structure routes
Main Loot Sources
Ancient City
Theme: forbidden sight, dread, sleepless revelation
Main finds
- Hollow Eye
- Shroud of the Forsaken
- Eye of the Sleepless Witness
- Tablets
- Oblivion Stone, rarely
Strongholds
Theme: ritual knowledge, vows, prayer, support relics
Main finds
- Censer of Hollow Prayer
- Eye of the Sleepless Witness
- Oathbound Reliquary
- Gravebell Locket
- Mourner's Thread
- Brandkeeper's Mercy in selected support or late pools
- Tablets and rare progression pieces
- Dormant Nebula Lens, rarely
Nether Fortress and Bastion
Theme: ash, punishment, martyrdom, violent relic work
Main finds
- Ashen Nail
- Censer of Ash
- Torch of Gravesong
- Relic of the Last Breath
- Chain of the Penitent
- Nail of the First Martyr
- Oblivion Stone, rarely
- Tablet of Vengeance in Bastion Treasure, rare weight 1
Woodland Mansion and Trial Rewards
Theme: dominance, vanity, elite combat, judgment
Main finds
- Hunter's Sigil
- Thornbound Carapace
- Executioner's Coin
- Tablets
- Brandkeeper's Mercy in selected high-end pools
- Oblivion Stone, rarely
- Dormant Skybrand Feather in Woodland Mansion loot, rarely
- Tablet of Vengeance in Ominous Trial Chamber rare rewards, rare weight 1
End City
Theme: void, ascension, unreachable power
Main finds
- Voidstep Band
- Oathbound Reliquary
- Brandkeeper's Mercy
- Tablets
- Oblivion Stone, rarely
- Dormant Skybrand Feather, rarely
- Dormant Void Pearl, rarely
Desert Pyramid, Trail Ruins, and Jungle Temple
Theme: wandering, scavenging, worn survival relics, hidden relic caches
Main finds
- Pilgrim's Thorn
- Vulture Charm
- Mourner's Thread
- Executioner's Coin
- Selected Tablets and relic materials depending on the structure
- Oblivion Stone in selected better pools
Boss and Creature Loot
The current NeoForge loot injections provide repeatable routes for Dormant Titan's Remnants and related materials.
| Source | Drop |
|---|---|
| Wither | Dormant Colossus Heart, guaranteed |
| Ender Dragon | Dormant Ember Seed, guaranteed |
| Elder Guardian | Dormant Tide Pearl, guaranteed |
| Warden | Dormant Nebula Lens, guaranteed |
| Phantom | Dormant Skybrand Feather, 10% chance |
| Shulker | Dormant Void Pearl, 5% chance |
The Wither, Ender Dragon, Elder Guardian, and Warden also each have a separate 50% chance to drop an Oblivion Stone.
Shulkers also drop 4–7 Void Ashes through the current injected loot table.
Rare Progression Materials
Oblivion Stone
Purpose
- Ring progression
- Late-game crafting
- Idol crafting
- Dormant-to-Latent Remnant upgrades
- Higher relic works
How to get it
- Extremely rare loot in selected structure pools
- 50% additional drop chance from the Wither
- 50% additional drop chance from the Ender Dragon
- 50% additional drop chance from an Elder Guardian
- 50% additional drop chance from the Warden
Aredrite Gem
Source
- Mined from Aredrite Ore in the End
Use
- Aredrite armor
- Higher-end forging
Void Ashes
Source
- Shulkers drop 4–7 Void Ashes
Use
- Late weapon forging
- Latent-to-Awakened Remnant upgrades
- Higher Oathbound rites
Tablet of Vengeance
The Tablet of Vengeance is the loot-only Sin Tablet associated with Wrath.
Sources
- Bastion Treasure loot, rare weight 1
- Ominous Trial Chamber rare rewards, rare weight 1
It cannot be crafted.
Grudgebound Idol
The Grudgebound Idol is the crafted focus used to forge Ruinwake.
E C E
O N O
S B SE— Echo ShardC— Crying ObsidianO— ObsidianN— Oblivion StoneS— Soul SandB— Netherite Sword
Aredrite Armor
Aredrite is the mod's current late-game End armor line.
Piece identity
- Helmet — strips Blindness and Darkness
- Chestplate — grants warding at low health, stronger while Branded
- Leggings — grants movement speed, stronger in the End and while Branded
- Boots — negate fall damage in the End and greatly reduce it elsewhere
Set bonuses
- 2 Pieces — Witnessed: the armor hardens when hostiles are nearby
- 3 Pieces — Hollow Pressure: crowded enemies are weakened and slowed while the wearer gains recovery
- 4 Pieces — Last Horizon: while Branded, a lethal blow can be denied and turned into a powerful survival burst
Aredrite is meant to feel like End-forged survival armor, not simple ore gear.
Brandkeeper's Mercy
Brandkeeper's Mercy is a late-game bearer charm tied to high Branded attunement.
What it does
- Suppresses the Provocation curse once active
- Requires the bearer to be Branded
- Requires 99.5% Branded attunement before it fully answers
It represents a rare softening of the Oath rather than a complete removal of burden.
Advanced Bearer Relics
These are heavier, more identity-defining curios with stronger passives and sharper roles.
Oathbound Reliquary
Defensive support, absorption, renewal, and burden scaling.
Chain of the Penitent
Stores damage taken as Penance and turns that stored suffering into a stronger melee answer.
Eye of the Sleepless Witness
A relic of watchfulness rather than raw scouting.
- Grants night vision
- While grounded and steady, grants an Oakskin-like resistance effect
- While moving near hostiles, sharpens the bearer instead of marking enemies with glow
Censer of Hollow Prayer
Nearby monsters are slowed and weakened, while the bearer gains renewal and defensive support in crowds.
Nail of the First Martyr
Repeated strikes build Martyr's Claim, which can become Judged and reward the kill with haste and absorption.
Titan's Remnants
Titan's Remnants are their own late-game progression lane. Every Remnant enters the world in its Dormant state and remembers its stored stage as it evolves.
Each Remnant can rise through:
Dormant -> Latent -> Awakened -> Ascended -> Transcendent -> ApexFinding Dormant Remnants
| Remnant | Primary source | Additional source |
|---|---|---|
| Colossus Heart | Wither, guaranteed | None currently listed |
| Ember Seed | Ender Dragon, guaranteed | None currently listed |
| Tide Pearl | Elder Guardian, guaranteed | None currently listed |
| Nebula Lens | Warden, guaranteed | Stronghold loot, rare |
| Skybrand Feather | Phantom, 10% chance | Woodland Mansion and End City treasure, rare |
| Void Pearl | Shulker, 5% chance | End City treasure, rare |
Upgrade flow
To upgrade a Remnant:
- Hold the Remnant in your main hand.
- Hold the required catalyst in your offhand.
- Use the Remnant to advance it.
Current catalyst path
| Upgrade | Catalyst |
|---|---|
| Dormant -> Latent | Oblivion Stone |
| Latent -> Awakened | Void Ashes |
| Awakened -> Ascended | Mirrorsteel Idol |
| Ascended -> Transcendent | Nether Star |
| Transcendent -> Apex | Soul Gem |
Stage rules
- Dormant, Latent, and Awakened may be used by any mortal
- Ascended and Transcendent require the Oathbound Relic
- Apex requires the Oathbound Relic and 99.5% Branded attunement
Remnant identities
Colossus Heart
Weight, punishment, Tremor, and violent retaliation.
Ember Seed
Fire, attrition, heat buildup, and momentum.
Tide Pearl
Drowning pressure, underwater control, and punishing battlefield flow.
Skybrand Feather
Descent, evasion, aerial control, and punishing landings.
Nebula Lens
Distortion, blink retaliation, anti-magic defense, and unstable spatial reactions.
Void Pearl
Darkness, decay, survival against death, and void authority in low light.
Rings
The ring line is one of the main crafted progressions in the mod.
Gold Ring
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Cyan Ring
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Nebula RingRing summary
| Ring | Effect | Notes |
|---|---|---|
| Gold Ring | +1 Armor | Starter crafted ring |
| Cyan Ring | +2 Armor | Upgraded crafted ring |
| Nebula Ring | +3 Armor and extra utility | Late crafted ring and Ruinwake component |
Sin Weapons
The current Sin Weapon line contains four forbidden implements:
- Sloth — Lethargic Greatsword
- Pride — Vanity's Edge
- Envy — Covetfang
- Wrath — Ruinwake
The line is tied to:
- Loot-only Sin Tablets
- Crafted Idols
- Void Ashes and late-game materials
- Advanced Rings
- The Branded state
- The configured late-game Sin Weapon threshold, currently 99.5% attunement
Sloth
Burden, exhaustion, crushing force, and punishing failed kills.
Pride
Superiority, offensive pressure, costly dominance, and refusal to rely on others.
Envy
Jealousy, claim mechanics, theft of strength, and power taken from stronger targets.
Wrath: Ruinwake
Ruinwake is a heavy, two-handed claymore that stores injury as Grudge and releases it as a Ruinous Wake.
Requirements
- Ruinwake must be enabled in the server config
- The bearer must be Branded
- The bearer must meet the configured late-game Sin Weapon threshold
- The default/current threshold is 99.5% Branded attunement
Base weapon values
| Stat | Value |
|---|---|
| Attack damage | 55 |
| Attack-speed modifier | -2.7 |
| Durability | 2,400 |
| Better Combat category | Claymore, two-handed |
Grudge
- Dealing direct melee damage with Ruinwake in the main hand builds 1 Grudge
- Taking damage while holding Ruinwake in the main hand builds 1 Grudge
- Grudge holds up to 5 stacks by default
- Each stack increases direct melee damage by 8%
- After combat, one stack decays every 10 seconds
- Grudge is cleared when the player no longer possesses Ruinwake
Ruinous Wake
Right-clicking Ruinwake consumes every stored Grudge stack and releases a soul-flame shockwave.
- Radius: 6 blocks
- Cooldown: 12 seconds
- Damages nearby non-allied living targets
- Applies Weakness II for 8 seconds
- Knocks targets away from the bearer
- The damage scales with the bearer's attack damage and consumed Grudge
- The default shockwave multiplier is
0.45 + 0.17 per consumed stack - Tamed creatures owned by the bearer and allied targets are excluded
If the shockwave kills nothing, the stored wrath turns inward:
- The bearer loses 1 health point per consumed stack
- This failure damage cannot reduce the bearer below 1 health point
Forging Ruinwake
First craft the Grudgebound Idol using the recipe shown in the Rare Progression Materials section.
Then forge Ruinwake:
V V V
T I T
V N VV— Void AshesT— Tablet of VengeanceI— Grudgebound IdolN— Nebula Ring
This follows the established Sin Weapon structure: rare Tablet + crafted Idol + Void Ashes + advanced Ring.
Rite of Severance
The Rite of Severance is the path for destroying the Oathbound Relic and clearing the Branded state.
Requirements
- The Oathbound Relic equipped
- The Rite of Severance altar
- Activation at night or in The End
- Required ritual materials
On success
- The Relic is destroyed
- The Branded state is removed
- The player receives Fractured Relic Ash
The Rite is meant to feel costly, dangerous, and deliberate.
Final Identity
Oathbound Relics is not built around convenience.
It is built around:
- Earned power
- Structure-driven exploration
- Boss and creature trophies
- Active burden and attunement
- Dangerous equipment with real identity
- Late-game progression that asks the player to endure, specialize, and commit
