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Attributes and trinkets

The bow attributes added in 3.0, the trinkets that raise them, and using them from another mod.

📊 Attributes & Equipment System (v3.0+)

Starting in Too Many Bows 3.0.0, bows can now scale using custom attributes and equippable trinkets. These systems allow for deeper build customization and future addon compatibility.

🧬 New Attributes

These attributes apply to players and modify bow performance dynamically.

AttributeDescription
Bow Draw SpeedControls how quickly bows can be drawn. Higher values reduce draw time.
Bow DamageMultiplies the base damage of bow projectiles.
Bow Critical Hit ChanceAffects the ability to hit a Critical shot ( more damage ).

These attributes are used internally by bows and can be modified by trinkets, equipment, or addon mods.

🧿 Trinkets & Curio Items

Trinkets are equippable items that grant passive bonuses when worn. All trinkets in Too Many Bows interact with the new attribute system.

trinkets

TrinketEffect
Dead Eye’s PendantIncreases critical hit chance. (Stackable)
Windwoven GlovesIncreases bow draw speed. (Stackable)
Fletcher’s TalismanReduces durability loss on bows.
Sharpshot RingIncreases bow damage. (Stackable)
Stormbound SignetProvides a stronger bow damage bonus. (Stackable)

Acquisition

  • All trinkets are obtained through the loot system.
  • Trinkets are equipped via the Curios / Trinkets equipment interface.

🧩 Addon & Modding Support

The attribute system introduced in v3.0.0 allows other mod developers to:

  • Create addon mods that add new trinkets
  • Introduce new attribute-scaling bows
  • Extend Too Many Bows without modifying its core code

This system is designed to be expandable and future-proof.

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