Attributes and trinkets
The bow attributes added in 3.0, the trinkets that raise them, and using them from another mod.
📊 Attributes & Equipment System (v3.0+)
Starting in Too Many Bows 3.0.0, bows can now scale using custom attributes and equippable trinkets. These systems allow for deeper build customization and future addon compatibility.
🧬 New Attributes
These attributes apply to players and modify bow performance dynamically.
| Attribute | Description |
|---|---|
| Bow Draw Speed | Controls how quickly bows can be drawn. Higher values reduce draw time. |
| Bow Damage | Multiplies the base damage of bow projectiles. |
| Bow Critical Hit Chance | Affects the ability to hit a Critical shot ( more damage ). |
These attributes are used internally by bows and can be modified by trinkets, equipment, or addon mods.
🧿 Trinkets & Curio Items
Trinkets are equippable items that grant passive bonuses when worn. All trinkets in Too Many Bows interact with the new attribute system.

| Trinket | Effect |
|---|---|
| Dead Eye’s Pendant | Increases critical hit chance. (Stackable) |
| Windwoven Gloves | Increases bow draw speed. (Stackable) |
| Fletcher’s Talisman | Reduces durability loss on bows. |
| Sharpshot Ring | Increases bow damage. (Stackable) |
| Stormbound Signet | Provides a stronger bow damage bonus. (Stackable) |
Acquisition
- All trinkets are obtained through the loot system.
- Trinkets are equipped via the Curios / Trinkets equipment interface.
🧩 Addon & Modding Support
The attribute system introduced in v3.0.0 allows other mod developers to:
- Create addon mods that add new trinkets
- Introduce new attribute-scaling bows
- Extend Too Many Bows without modifying its core code
This system is designed to be expandable and future-proof.
