Maze Escape
A survival adventure in a shifting labyrinth, a burning desert and an abandoned bunker.
A survival adventure in its own dimension - survive a labyrinth whose walls move every night, crack the exit code, cross a burning desert and fight your way through an abandoned bunker to get back home.
Overview
Maze Escape adds a separate dimension that players enter through a single elevator at world spawn. The journey is split into three parts:
- The Maze - a Glade surrounded by rings of moving walls, rooms, traps and night-time Watchers
- The Scorch - an endless desert behind the maze with ruined cities, heat, sandstorms and hordes
- The Old Bunker - a three-level dungeon far out in the desert that holds the way back home
The dimension is shared by all players on a server. There is one maze, one exit code and one bunker per world.
Supported environment
- Minecraft
1.21.1 - NeoForge
- No dependencies
- Mod ID:
maze_escape
Getting started
A single elevator is placed 24 blocks east of the world spawn the first time the server starts. Pull the lever inside the cabin and every player standing in the cabin rides down together. You arrive in the Box in the middle of the Glade. The lid opens after a moment.
Your inventory, experience and effects travel with you in both directions by default. This can be changed to separate inventories per world in the config.
To return home, either escape the maze and reach the lever at the bottom of the Old Bunker, or ask an operator to use /mazeescape leave.
World layout
The dimension is built around the Glade at 0 / 0. Every sector is 128 × 128 blocks.
| Zone | Size | Description |
|---|---|---|
| Glade | 1 sector | Safe centre with the Box, a pond, fields, trees and caves below |
| Maze | 5 rings of sectors | Moving walls, rooms and traps. Gets harder with every ring |
| Outer wall | 12 blocks thick | Surrounds the maze. Can only be passed through the exit gate |
| Outer yard | 64 blocks | Flat strip with watchtowers, fences, containers and generators |
| The Scorch | Endless | Desert with cities, highways, caves and the Old Bunker |
Maze walls are 47 blocks high and cannot be broken. An invisible ceiling above the walls prevents players from walking on top of them. Players can only build in the Glade, in shelters, in villages and in the Scorch.
Where to go next
The Maze
Nights that move the walls, rooms and traps, Watchers, the sculk infection, compasses and the way out.
The Scorch
The desert past the maze: heat, sandstorms, hordes and sleeping.
The Old Bunker
Blast doors, the Reactor Warden, and protecting yourself inside.
Advancements
Every advancement and how to earn it.
Config and commands
Server config, admin commands, the tags, recipes and loot tables a pack can change, and tooltips.
Troubleshooting and FAQ
Fixes for doors, compasses, beds and walls, and answers to common questions.
For developers
Heat protection, cooling, and reading or changing heat from another mod.
Disclaimer
Maze Escape is an unofficial fan-made Minecraft mod inspired by The Maze Runner. The Maze Runner and its characters, names, and related properties belong to James Dashner, his publishers, and 20th Century Studios. This project is not affiliated with or endorsed by James Dashner, his publishers, or 20th Century Studios.
