Troubleshooting and FAQ
Fixes for doors, compasses, beds and walls, and answers to common questions.
Troubleshooting
The first blast door in the bunker does not open
The door only opens after all 5 trial spawners on level 1 have been cleared. Trial spawners ignore players in Creative mode, so switch to Survival mode to start the waves. For testing, /mazeescape bunker open opens every door.
The bunker is not there
The bunker is only built when a player comes within 200 blocks of it. Follow the bunker compass, or use /mazeescape bunker tp.
My compass is spinning
A sandstorm is active. Step under a roof and the compass points correctly again.
I can't sleep in my bed
Beds only work in the Glade and in the Scorch. Inside the maze, shelters and villages do not allow sleeping.
Walls did not change after the night
Sectors far away from players are rebuilt when their chunks are loaded again. Only walls within 96 blocks of a player are animated.
Frequently asked questions
Is the maze the same for everyone?
Yes. All players on a server share one maze, one exit code and one bunker.
Do I lose my items when entering the maze?
No. By default, inventory, experience and effects travel with you in both directions. With separateInventories enabled, each world has its own inventory.
Can I create a new maze?
Yes. Use /mazeescape regenerate and confirm it. The maze dimension is deleted and created again on the next server start.
Does the exit stay open?
Yes. Once the right code has been entered, the exit gate stays open for every player.
Does the sculk infection follow me into the Overworld?
Yes, when inventories are shared, effects are shared as well. A golden apple cures it anywhere.
