ModpacksArcadia: Shadowfall
Skills and Gear Locks
How skills work, what they unlock, and how to build without wasting levels.
Skills and Gear Locks
This is the system that makes Arcadia an RPG. If you read only one page after Getting Started, read this one.
How skills work
You spend XP levels in the skills screen to raise skills. A skill does two things:
- It gives you perks: damage, armor, speed, spell power, mining speed and more.
- It unlocks gear. Most weapons, armor, spell books and bows have a skill requirement.
Rules of the road:
- Every skill caps at 50.
- Your total spent levels are capped too, so you must make choices.
- Every 30 total levels you gain an extra heart.
- Dying does not reset your skills.
- You can carry locked gear. You just cannot use it until you meet the requirement. Hover an item to see what it needs.
The skills
Core skills
| Skill | What it does |
|---|---|
| Attack | Raises melee damage |
| Defense | Raises armor |
| Magic | Raises spell power |
| Agility | Raises movement speed |
| Mining | Speeds up mining |
| Gathering | Speeds up chopping and digging; unlocks fishing and horses |
| Farming | Raises crop yields and hoe power |
| Building | Extends your block reach |
Custom skills
| Skill | What it does (per 5 levels) |
|---|---|
| Dexterity | Raises attack speed |
| Casting | Reduces spell cast time |
| Sturdy | Raises armor toughness |
| Quick Draw | Raises bow draw speed |
| Sharp Arrow | Raises bow damage |
| Rejuvenation | Raises natural regeneration |
Gear thresholds
| Item | You need |
|---|---|
| Fishing rod | Gathering 3 |
| Iron sword | Attack 5 |
| Iron armor | Defense 5 |
| Iron pickaxe | Mining 5 |
| Iron axe / shovel | Gathering 5 |
| Iron hoe | Farming 5 |
| Bow | Agility 4 |
| Crossbow | Agility 5 and Defense 5 |
| Diamond sword | Attack 10 |
| Diamond armor | Defense 10 and Sturdy 10 |
| Diamond tools | 10 in the matching skill |
| Trident | Attack 16 and Agility 10 |
| Netherite sword | Attack 20 and Sturdy 10 |
| Netherite armor | Defense 20 and Dexterity 20 |
| Any Too Many Bows bow | Agility 10 and Defense 5 (Flame and Wind bows also want Quick Draw 5; Flame also wants Sharp Arrow 5) |
| Iron spell book | Magic 12 and Casting 10 |
| Gold spell book | Magic 16 and Casting 10 |
| Diamond spell book | Magic 22 and Casting 15 |
| Netherite spell book | Magic 28 and Casting 15 |
| Necronomicon spell book | Magic 30 and Casting 25 |
| Iron's Spells mage armor | Defense 14 to 25 and Magic 14 to 25 |
| Netherite Mage armor | Defense 25 and Magic 25 |
| Boss-forged sets (Dragonslayer, Crucible Knight, Dark Lord) | Defense 30 |
| Ignitium armor | Defense 30 and Magic 25 |
| Cursium armor | Defense 35 and Magic 30 |
| Incinerator | Attack 36 and Magic 30 |
| Soul Render | Attack 35 and Magic 28 |
| Annihilator | Attack 40 and Magic 38 |
| Meat Shredder | Attack 50, Dexterity 40 and Mining 50 |
Rule of thumb: pick a build, raise its skills, and the gear follows. Treat every locked item as a goal, not a wall.
Where XP levels come from
- Quest rewards. Almost every quest pays XP levels or hands you skill levels directly.
- Bosses. A Slay step pays 5 to 15 levels.
- Contracts. Repeatable hunts pay levels.
- Training Manuals. Buy skill levels outright with gold.
- Bottled Wisdom. Experience bottles sold in the Vault.
Build with intent
- Pick one main Path and one supporting one.
- Magic builds need Magic and Casting. Do not raise only one.
- Bow builds need Agility, Defense, Quick Draw and Sharp Arrow.
- Tank builds need Defense and Sturdy for anything better than iron.
- Netherite gear needs Dexterity as well as Defense.
- Skill totals are capped, so plan your last 100 levels before you spend your first.
Common mistakes
| Mistake | Fix |
|---|---|
| Raising only Magic and wondering why your book will not equip | Raise Casting too |
| Buying netherite armor and finding it locked | You need Dexterity 20 as well as Defense 20 |
| Putting all levels in Attack | Balance with Defense and Sturdy or you will not survive the fights you unlock |
| Hoarding XP levels "for later" | Skills pay off immediately; spend as you need the next piece of gear |
