Warrior Talents
Every Warrior talent in Valor's talent web: the inner and outer rings, the Duelist and Berserker specializations, and the two bridges.
Trained by the Master-at-Arms. Deals melee damage. See Talents for how the web works.
Inner Ring
| Talent | After | What it does |
|---|---|---|
| Warrior | Your role's start | |
| +1 Attack Damage | Warrior | |
| Thrust | +1 Attack Damage | Glaive skill: lunge forward, hitting every enemy in your path. 12 s cooldown, shared by all weapon skills |
| Execute | +1 Attack Damage | A blow for 200% weapon damage, 300% against an enemy under 30% health or Exposed. 15 s cooldown. Melee weapons |
| +5% Attack Speed | Thrust | |
| Battle Aura | Thrust or Execute | You and allies within 8 blocks attack 5% faster |
| Flurry | Execute | Claymore skill: hold for a rapid series of strikes. 12 s cooldown, shared by all weapon skills |
Outer Ring
Opens with a dungeon soul. See Rings.
| Talent | After | What it does |
|---|---|---|
| Rend | Battle Aura | Your melee hits make the enemy bleed for 5 s: 0.4 to 1.6 damage a second, more while it moves |
| Charge | Battle Aura | Run 50% faster for 2 s. 12 s cooldown |
| +1 Attack Damage | +5% Attack Speed | Also leads to the bridge to the Hunter |
| +5% Attack Speed | Rend or Charge | |
| Throw | Flurry | Throw your weapon at the enemy you aim at. Hold up to 0.5 s to throw it further, 12 to 24 blocks, and harder, up to your weapon damage. Its armour drops 30% for 8 s, unless it has over 100 max health. 8 s cooldown. Also leads to the bridge to the Guardian |
| Mortal Strike | Rend or +1 Attack Damage | An overhead strike for 150% weapon damage. The enemy bleeds for 6 s: 0.8 to 3.2 damage a second, and 0.4 to 1.6 more for every 4 attack damage. 15 s cooldown |
| Cleave | Charge or Throw | Axe skill: a spin attack that hits every enemy around you. 8 s cooldown, shared by all weapon skills |
| +2 Attack Damage | +5% Attack Speed, Mortal Strike or Cleave | Leads to both specializations |
Specializations
Taking one shuts the other.
| Talent | After | What it does |
|---|---|---|
| Duelist | +2 Attack Damage | Light blades and single enemies. You evade 15% of attacks and arrows that are not from behind. After an evade, your next melee hit within 4 s is a riposte: 100% more weapon damage, and the enemy is Exposed for 6 s |
| Shadow Step | Duelist | Step behind the enemy you aim at, up to 15 blocks away. Enemies lose track of you for 1.5 s. 12 s cooldown |
| Light Blade Skills | Duelist | Swords get Swift Strikes, two fast strikes, and sickles get Swipe, a lunge with five sweeping strikes. 8 s cooldown each, shared by all weapon skills |
| Berserker | +2 Attack Damage | Heavy weapons and groups. Each enemy you hit in melee, or with Cleave or Whirlwind, gives you a stack of Rage for 6 s: +3% attack damage, up to 10 stacks |
| Whirlwind | Berserker | Double axe skill: hold to spin, hitting enemies around you. 30 s cooldown, shared by all weapon skills |
| Enrage | Berserker | For 10 s your Rage is full and you can't be knocked back, but you take 20% more damage. 45 s cooldown. Melee weapons |
Bridges
| Bridge | After | Gives |
|---|---|---|
| To the Hunter | +1 Attack Damage | +5% Attack Speed |
| To the Guardian | Throw | +1 Armour, +1 Attack Damage |
Cleric Talents
Every Cleric talent in Valor's talent web: heals, Raise, the inner and outer rings, the Mender and Warder specializations, and the two bridges.
Hunter Talents
Every Hunter talent in Valor's talent web: the inner and outer rings, the Marksman and Trapper specializations, and the two bridges.
