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Archer

High ranged damage and arrow management.

Impact: Medium
Best for: Players who prefer bows, crossbows, ranged combat, and keeping specialized ammunition.

Archers deal exceptional projectile damage and have a personal quiver, but they have fewer hearts and perform poorly with attacks that are not fired as arrows.

Abilities

  • Marksman: Projectile attacks gain an additional 125% of their base damage before other modifiers, making arrows dramatically stronger than normal.
  • Too Many Bows Bonuses: Bows from Too Many Bows receive +0.05 bow critical chance and +0.2 bow damage through that mod's attributes.
  • Inexperienced: Damage that is not dealt by a Minecraft arrow is reduced by 50%.
  • Untrained: Maximum health is reduced by 30% of the normal base value, leaving the Archer with 7 hearts before other modifiers.
  • Resourceful: When a fletching table is within 3 blocks, the normal arrow recipe produces 8 arrows instead of 4.
  • Quiver: The Archer has a recoverable five-slot hopper-style inventory named Quiver.
    • Arrows, spectral arrows, and tipped arrows remain stored after death.
    • Other items placed in the quiver are dropped on death.

Common Questions

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