Knight
Reliable melee damage and damage reduction.
Impact: Low
Best for: Players who want straightforward melee bonuses, reliable defense, and familiar Minecraft combat.
Knights are durable front-line fighters. Their abilities are simple and dependable, though their increased exhaustion requires them to carry more food.
Abilities
- Durable: Every incoming hit is reduced by 1 damage, equal to half a heart, before later combat calculations.
- Trained: All outgoing damage is increased by 10%.
- Prepared: Starts with a shield equipped in the offhand.
- More Exhaustion: Hunger drains faster than normal.
Common Questions
No. It subtracts a flat 1 damage from each hit. It is especially noticeable against frequent low-damage attacks.
The modifier applies to damage dealt generally and is not limited to swords or melee attacks.
Prepared is starting equipment, not an automatically replenished item. Whether it is restored after changing origins or respawning depends on the Origins implementation and server rules.
The Knight inherits the standard More Exhaustion drawback from Origins.
