Pixel Dream StudiosWiki

Brute

Unarmed utility, natural defense, and target-based damage.

Impact: High
Best for: Players who enjoy aggressive melee combat, unusual healing rules, and fighting large monsters.

Brutes are built to overpower durable enemies. They are especially effective against creatures with very high maximum health, but struggle against small targets and cannot rely on normal passive regeneration while standing still.

Abilities

  • Select Targets — Large Enemies: Damage is doubled against targets with at least 50 maximum health.
  • Select Targets — Small Enemies: Damage is reduced by 65% against targets with less than 15 maximum health.
  • No Time to Rest: Natural health regeneration is disabled unless the Brute is sprinting.
  • Strong Arms: The origin references powers that allow Brutes to break stone with their fists and improve unarmed block breaking.
  • Natural Armor: The origin references a built-in armor bonus that provides protection without equipment.
  • No Shield: Brutes cannot use shields.

Common Questions

On this page