Arachnae
Climbing, poison, and crowd control.
Impact: Medium
Best for: Players who enjoy wall climbing, poison, dark environments, and trapping enemies.
Arachnae combine humanoid weapon use with spider-like movement and venom. Their combat control is strong, but they eat more, have reduced health, and struggle with heavy armor.
Abilities
- Climber: Climb walls using the fine bristles on your legs. Toggle climbing with Secondary Active.
- Many Eyes: Gain excellent low-light vision. Toggle it with Medieval Origins: Tertiary Active.
- Venomous Bite: Attacks have a chance to inflict Poison.
- Web Slinger: Press Primary Active to immobilize nearby opponents in webs. The base cooldown is approximately 30 seconds.
- Bottomless Stomach: Hunger drains more quickly than it does for humans.
- Brittle: Armor heavier than iron hinders movement. Featherweight prevents this penalty.
- Fragile: Maximum health is slightly lower than a human's.
- Carnivore: Only meat-based foods provide proper nourishment.
- Master of Webs: Cobwebs do not hinder Arachnae in the same way they hinder ordinary creatures.
- Arthropod: Arachnae count as arthropods and are vulnerable to effects intended for that creature group, including Bane of Arthropods.
Common Questions
Bind Medieval Origins: Tertiary Active in the controls menu. Many players have Primary and Secondary bound but forget the mod's third active key.
Treat it as normal crowd control rather than a boss-disable ability. Bosses and specially tagged creatures may resist control effects.
Armor above iron weight triggers Brittle. Apply Featherweight or return to lighter armor.
Yes. Bottomless Stomach increases exhaustion, and Carnivore limits useful food choices.
