Gorgon
Petrification, poison, and revenge damage.
Impact: High
Best for: Players who enjoy dangerous crowd control, poison retaliation, caves, and high-risk combat.
Gorgons can petrify creatures that meet their gaze and become stronger near death. Water, sunlight, iron, and silver create major survival problems.
Abilities
- Petrifying Gaze: Press Primary Active to affect visible creatures within approximately 12 blocks that are facing you. Normal mobs are frozen briefly; players receive extreme Slowness, Weakness, and Mining Fatigue for a shorter period. Bosses are immune. The base cooldown is approximately 25 seconds.
- Revenge: Damage increases significantly while your health is low.
- Hydrophobe: Water damages you on contact.
- To Stone: Direct daylight petrifies you until night unless you are wearing a helmet.
- Silver Aversion: Silver gear cannot be worn, and holding silver damages you. The mod also treats iron as silver for this weakness.
- Poisoned Blood: Immune to Poison. When struck, you may splash nearby enemies with poisonous blood.
- Thirst Resistance: If the matching environmental compatibility mod is installed, Gorgons receive its thirst-resistance trait.
Common Questions
The target must be in range, visible, facing you, not tagged as a boss, and not protected by a Mirroring helmet.
Yes, but players receive severe debuffs rather than having their AI disabled like a normal mob.
Wear a helmet before entering direct daylight. Unlike Dwarf blindness, the Gorgon's daylight restriction only checks that a helmet is equipped.
Yes. The origin's data explicitly treats iron as silver for Silver Aversion.
