Moon Elf
Darkness, stealth, dodging, and daggers.
Impact: High
Best for: Stealth players who use daggers, darkness, and hit-and-run tactics.
Moon Elves can disappear by crouching in darkness and deal devastating opening attacks. They are fragile, cannot sleep normally in the Overworld, and dislike heavy armor.
Abilities
- Moonlight Rogue: Daggers and knives deal increased damage.
- To the Shadows: Sneak in darkness to become invisible. Moving while invisible consumes a stealth meter. Your first attack from stealth deals bonus damage, gains an even larger bonus with a dagger, and ends invisibility.
- Ethereal: Your appearance is thin, slightly translucent, and blue-tinted.
- Foreign World: Cannot sleep in the Overworld.
- Elegant: Heavy armor slows you unless it has Featherweight.
- Nimble: A small chance to dodge incoming attacks entirely.
- Fragile: Reduced maximum health and increased physical damage taken.
- Towering: Slightly taller than humans.
- Sleepless Compatibility: Supported survival mods may formally remove sleep requirements.
Common Questions
Enter a sufficiently dark area and crouch. There is no separate activation key.
Attacking ends stealth, bright conditions prevent it, and moving consumes the stealth meter. After a stealth strike, a short cooldown must expire before it can trigger again.
A weapon recognized by the mod's dagger tag or dagger compatibility check.
No. Featherweight removes the heavy-armor slowdown; it does not remove Fragile or increase maximum health.
